There's a new release available for download. Also, check out our snazzy new docs, now with inheritance diagrams. Highlights of this release after the fold...

Integration of code contributions from Harebrained Schemes (Crimson dev team; thanks, guys!) Harebrained - Memory tracking and diagnostics for Lua and texture use Harebrained - Additions/completions of Box2D API Harebrained - Additions/completions to iOS in-app purchase API Harebrained - Lua object dump/leak detection Harebrained - MOAISim update loop configuration for variable step ‘boost’ mode Untz - EOF bugs fixed Untz - moveVolume, seekVolume, ATTR_VOLUME added to MOAIUntzSound Fixed MOAIAction stop bug (removal during action tree update, found by Benny Chen) Fixed buffer overflow bug in MOAIPartitionResultBuffer Rewrote and improved MOAISim update loop; added update loop configuration API Updated the Flash jsfl exporter samples to use shared settings file Fixed Flash jsfl exporters to work with non-centered registration points Added support for immediate mode drawing via MOAIDraw and MOAIScriptDeck Added finalization event to MOAISim Android host - Added log message if SD card cannot be written to Improved logging model; inclusion of default log messages Improved lifecycle management of context objects (USGlobals, USGlobalsMgr) Restored Box2D physics demo (in samples/basics folder) Added getDistance method to MOAICameraFitter