Detailed Gamasutra blog on Making Crimson: Steam Pirates
- Details
- Category: GDD: Crimson Steam Pirates
- Published on Friday, 11 November 2011 15:00
There's a terrific new featured blog post up at www.gamasutra.com called "How Crimson: Steam Pirates (#1 game on iPad) Was Built in just 12 Weeks." In this detailed post, AJ Bolden, lead developer for Crimson: Steam Pirates discusses exactly how they used Moai and built their own tools to get productive and build the top-rated iPad game soup-to-nuts in 12 weeks.
Congrats to Harebrained Schemes, and thanks for explaining how you used Moai so other developers can learn from your experience!


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