thebullno1 wrote:The dev branch of Akuma is up-to-date with moai.
Are you able to build from that? There seem to be files missing (like aku.h).
thebullno1 wrote:Back to the topic, I pulled Moai last night and got no problem building it.
Did you try building the win32 host? \moai-sdk\hosts\vs2010\moai-host.sln
thebullno1 wrote:What errors did you get?
It can't find any of the files. They are all relative paths, and the paths are wrong, as if the source got reorganized but that VS solution never got updated. I fixed the paths and got new errors which I can't remember at the moment; I figured at that point I was going down the wrong path by missing something or trying to fix an outdated solution.
I ended up just writing an external harness to let me monitor a directory and relaunch and position an arbitrary executable, and used that to get the behavior I want with the prebuild Win32 host.