React - how do you guys feel?

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React - how do you guys feel?

Postby ibisum » Tue Feb 10, 2015 2:10 pm

So how do you guys feel about the recent news about React?

http://engineering.flipboard.com/2015/02/mobile-web/
(See also: https://github.com/flipboard/react-canvas)

The more I see these new-fangled Javascript-based frameworks, gradually making their way to the Canvas, the more I think there's a lot to be said for how *under-promoted* MOAI is in this context. On the one hand - React Native. On the other hand - MOAI + Hanappe.

What is your take on the whole scenario? Time soon to consider retiring MOAI and adopting the React religion? Push MOAI into the same competitive space, somehow?
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Re: React - how do you guys feel?

Postby Vavius » Tue Feb 10, 2015 11:35 pm

In my opinion they belong to different markets. MOAI is for games, react is for native Apps. Hanappe widgets can't compete with UIKit in terms of features and usability.

Whole set of bindings for native Gui? Maybe. I saw such thing in marmalade, but it was deprecated long ago. Also it means no more "write once, run everywhere".

People are lazy in learning new technologies/languages. Web developers will look for js-based crossplatform tools (or if they want to make games then Unity3d), as3/flash devs will go with haxe.

For me, MOAI is still the best in it's niche of 2d crossplatform game engines. But a little bit of promotion won't hurt. We can try to attract more Corona SDK devs.
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Re: React - how do you guys feel?

Postby Bartho » Thu Feb 12, 2015 3:13 am

React seems to be made for user interfaces. Vavius is right.

As a beginner in Moai, I really enjoy using it but my firsts steps have been difficult, even to get a sample working on my laptop (I am a noob sometimes). Anyway I manage to learn new things day after days, and this forum is reaaally usefull.
I have chosen Moai after a lot of research on what to use to make a cross plateform game, because it is free and it seemed pretty good (I still think it's a good choice)

The little drawback is that it seems obscure for someone who isn't confortable with exploring by himself, it could seem a bit tricky. Anyway it is our duty, (we, Moai users) to speak about it to our friends (at least). When speaking about your project it could be a good idea to quickly present Moai.
When the new website will be here it could be the right time to do our best to promote Moai
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Re: React - how do you guys feel?

Postby Bartho » Wed Mar 04, 2015 4:50 am

And now what about Unity and Unreal Engine 4 becoming "free"? I never used such tools, what do you think about that?
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Re: React - how do you guys feel?

Postby ibisum » Wed Mar 04, 2015 5:58 am

I downloaded Unreal Engine to take a look, and Unity too a little later .. and yeah they seem like very powerful tools that could be great for the game-making community. But its like the standard developer-mindset war: the cognitive load is so very high for all of these tools, who has the time to play with them all long enough to learn them? You have to be in a good position to be able to take on such a load, I think, so its a bit like we're all going to be asked to make that decision now that things are free, or end up competing with all the students who do have the time.

For 2D, I'll stick with MOAI - its just too elegant a toolkit for GUI development, in my opinion, to bother with anything else. But for 3D stuff, I'm pretty sure that UE is going to be what I'm mostly interested in .. the toolset is very easy to pick up and set down again ..
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Re: React - how do you guys feel?

Postby naturally » Wed Mar 04, 2015 6:45 am

This is sure to alienate some but avoid Unity even if it is free. The benefit of MOAI isn't just the features but the opensource nature. In my case this allows me to develop on Linux, and there are other arguments to be made. To me the best 2D engines are: MOAI, Godot, Love2D, OpenFL, and Cocos2DX. None of these carry the baggage of being tied to a platform or having a potential approval/denial process.

Unreal is more interesting because it is close to being opensource (technically it is?) and I was reading that the editor is either working on Linux or very close. Unreal I think is a good candidate for a 3D game, of course there are some others like Irrlicht.

Not everyone will share the same needs in an engine but I encourage people to use those that aren't tied down to a commercial operating system. For great justice.
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Re: React - how do you guys feel?

Postby Vavius » Wed Mar 04, 2015 7:17 am

naturally wrote:Unreal is more interesting because it is close to being opensource (technically it is?)
It is open source. Engine + editor is available on github. I haven't tried building it myself, but there are docs on how to build it on linux.

Huge codebase. I heard that UE3 source was a mess, but UE4 is a massive rewrite and is much cleaner.
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Re: React - how do you guys feel?

Postby naturally » Wed Mar 04, 2015 8:27 am

Cool, thanks for the clarification.

Also to note, the Unity web player (browser plugin) does not work on Linux. +1 for MOAI
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Re: React - how do you guys feel?

Postby halfnelson » Wed Mar 04, 2015 8:43 pm

unity 5 builds to html5 via emscripten, so no need for unity player which means linux can work.
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Re: React - how do you guys feel?

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