by adam » Tue Oct 23, 2012 2:37 pm
New updated 1.3 SDK with some bug fixes. Let us know if you find any bugs!
What's new in Moai SDK 1.3r2
-iOS 6 and armv7s support added
-Dropped armv6 support on iOS
-Added setFailOnError method to MOAIHTTPTask to allow getting
information from 400+ codes
-Modified MOAITextDesigner's layout behavior to snap the layout
cursor's Y-Coordinate to integer boundaries between lines of text
-Modifed MOAITextDesigner's layout method to snap lines of text to
integer boundaries to prevent blurring
-Fixed a buffer overrun issue in Visual Studio 2010
-Fixed 'setLength' function on MOAIBOX2DDistanceJoint
-Fixed a bug with Curl HTTP task resetting on certain calls
-Fixed offscreen buffer ( MOAIFrameBuffer ) clipping bug
-Fixed issue with MOAICpBody not registering MOAITransformBase functions
-Fixed issue with MOAISerializer not handling escaped quotes
-Fixing bug causing '.fnt' file to fail to load if not in the current directory
-Added MOAIBox2DRopeJoint to global Lua class registration
-Added a fill method to MOAIGrid
-Fixed issue with MOAIParticleEmmiter so that it uses the proper location and apply transforms in the correct order.
-Fixed a bug with 3d picking
-Added sort modes to propListForRay