I'm working on getting my game set up to handle multiple aspect ratios, one of which is 1024x768 for the iPad. I'm doing all my testing with the OSX host since makes life easier, however when I set my window size to 1024x768 Moai will crash toward the end of a level. The crash happens consistently at the same point and at higher resolutions only: 1024x768 and 1280x720 will trigger the crash, 960x640 will not. The crash report is attached to this message.
Is there an upper limit on the size a Moai window can be?

